Now in public beta — free for everyone

The pixel art editor
you'll actually use

RavixArt is a free, browser-based pixel art studio built for game developers, artists, and hobbyists. Draw sprites, animate characters frame by frame, manage layers with onion skinning, and export production-ready assets — all without installing anything.

No credit card. No watermarks. No limits.

RavixArt — Editor
16x
Layers
Palette
12 FPS

100%

Browser-based

No download needed

256x256

Max canvas size

Pixel-perfect precision

4+

Export formats

PNG, GIF, Spritesheet, JSON

0$

Forever free

No credit card required

Features

Professional tools, zero complexity

Every feature in RavixArt was designed to solve a real problem pixel artists face. No bloat, no confusing menus — just the tools you need, when you need them.

Precision Pixel Editor

Draw with pencil, fill bucket, rectangles, circles, and eraser tools. Set custom canvas sizes from tiny 8x8 sprites up to detailed 256x256 artwork. Smooth zoom and pan lets you work on every detail.

Layers & Onion Skinning

Organize complex artwork with unlimited layers. Onion skinning shows ghost frames before and after the current one, making it easy to create smooth, fluid animations without guesswork.

Frame-by-Frame Animation

Build animations on a visual timeline with drag-and-drop frame reordering. Adjust FPS from 1 to 60, preview in real-time, and fine-tune every frame until the motion feels perfect.

Multi-Format Export

Download individual frames as PNG, full animations as optimized GIFs, entire sprite sheets for game engines, or structured JSON for custom pipelines. One click, all formats ready.

Smart Color Palette

Pick colors from a custom palette or use built-in presets inspired by classic game consoles. Lock colors, adjust opacity per layer, and maintain consistent palettes across all your projects.

Cloud Project Sync

Every project auto-saves to the cloud. Access your work from any browser, pick up exactly where you left off, and share project links with collaborators for feedback or teamwork.

Who it's for

Built for creators at every level

Whether you're shipping a game, teaching a class, or just having fun on a weekend — RavixArt adapts to how you work.

Indie Game Developers

Create character sprites, tile sets, UI icons, and animated effects without leaving your browser. Export directly to Unity, Godot, or any engine that accepts spritesheets.

Pixel Art Enthusiasts

Whether you're making art for fun, building a portfolio, or posting to social media — RavixArt gives you professional tools without the complexity of desktop software.

Students & Educators

A perfect introduction to digital art and animation. No installation required, works on school Chromebooks, and the simple interface makes it approachable for all skill levels.

Designers & Prototypers

Quickly sketch pixel-style mockups, retro UI concepts, or icon sets. The layer system and export options make it easy to iterate fast and ship polished assets.

Inside the product

Every screen designed for speed

We obsessed over every pixel of the interface so you can focus on creating yours. The dashboard gives you instant access to all projects, the editor keeps your tools one click away, and the export panel gets your assets game-ready in seconds.

Pixel Editor Workspace

Draw, layer, and animate — all in one view

RavixArt — Editor
16x
Layers
Palette
12 FPS

Project Dashboard

All your sprites, organized and searchable

RavixArt — Dashboard

Export Panel

PNG, GIF, spritesheet — one click

Export Settings
Preview

Try it yourself

Don't just read about it
— try the real thing

This isn't a static screenshot. Below is a working mini-editor where you can pick colors, paint pixels, and switch between sprite presets. It's a small taste of what the full RavixArt editor feels like — and it runs right in this page.

Click any color in the palette, then tap pixels on the canvas

Switch between Hero, Slime, and Coin sprite presets

Notice how layers, FPS, and export all connect in the real app

Your Dashboard Looks Like This

My Asset Library

Platformer

HUD, coin set, enemy idle

RPG Town

Tiles, NPC, roof palette

Arcade

Ship, laser, score UI

Playable Demo

Sprite Lab

Quick Palette

Style Preset

Clean Modern

Subtle shadows, soft borders, and refined colors.

Export

Ready to Ship

PNG, GIF, spritesheet — all in one click.

Click a color, then tap pixels on the left to try the mini editor. This lightweight demo gives you a feel for the real product.

How it works

From blank canvas to game-ready in minutes

No complicated setup. No learning curve. Open RavixArt, pick a canvas size, and start placing pixels. Here's how a typical session looks.

01

Set up your canvas

Choose from preset sizes (16x16, 32x32, 64x64) or set custom dimensions up to 256x256. Name your project, pick a background color, and you're ready to draw.

02

Draw and animate

Use the pencil, fill, shapes, and eraser tools to create your art. Add frames for animation, enable onion skinning to see ghost overlays, and fine-tune timing with the FPS slider.

03

Export and ship

Download as PNG for static assets, GIF for animations, spritesheet for game engines, or JSON for custom integrations. Your files are optimized and ready to drop into any project.

What creators say

Trusted by pixel artists everywhere

"

I replaced my entire Aseprite workflow for quick sprite iterations. The browser access means I can work from my laptop, tablet, or even my phone when inspiration strikes.

R

Raka Aditya

Indie Game Dev, Surabaya

"

My students went from zero to animated characters in one class period. The onion skinning and timeline made frame-by-frame animation click instantly for them.

S

Sari Dewi

Digital Art Teacher, Bandung

"

The export to spritesheet with JSON is exactly what I needed for my Phaser.js game. No more manual sprite packing or format conversion. It just works.

B

Budi Santoso

Web Game Developer, Jakarta

FAQ

Common questions, clear answers

Everything you need to know before getting started.

Is RavixArt really free?

Yes, completely free. There's no premium tier, no usage limits, and no watermarks on exports. Create and export as many projects as you want without any restrictions.

Do I need to install anything?

No. RavixArt runs entirely in your web browser — no downloads, no plugins, no extensions. Just open the URL and start creating. It works on Chrome, Firefox, Safari, and Edge.

What canvas sizes are supported?

You can create canvases from 8x8 pixels up to 256x256 pixels. Common sizes include 16x16, 32x32, 64x64, and 128x128. You can also use custom dimensions within that range.

Can I use the exported assets commercially?

Absolutely. Everything you create in RavixArt is 100% yours. Export your sprites, animations, and spritesheets and use them in commercial games, apps, merchandise, or any other project.

How does the animation system work?

Each project supports multiple frames arranged on a timeline. You can set frames per second (1–60 FPS), enable onion skinning to see adjacent frames as ghost overlays, reorder frames by dragging, and preview the animation in real-time before exporting as GIF.

Is my work saved automatically?

Yes. Once you're signed in, every change is saved to the cloud automatically. You can access your projects from any device by logging into your account. There's also a local auto-save as a backup.

Your next pixel art starts here

Join thousands of creators who use RavixArt to build game assets, animated sprites, and pixel art illustrations. Open your browser, pick a canvas, and start drawing — it takes 10 seconds.

Free foreverNo credit cardNo watermarks