RavixArt is a free, browser-based pixel art studio built for game developers, artists, and hobbyists. Draw sprites, animate characters frame by frame, manage layers with onion skinning, and export production-ready assets — all without installing anything.
No credit card. No watermarks. No limits.
100%
Browser-based
No download needed
256x256
Max canvas size
Pixel-perfect precision
4+
Export formats
PNG, GIF, Spritesheet, JSON
0$
Forever free
No credit card required
Features
Every feature in RavixArt was designed to solve a real problem pixel artists face. No bloat, no confusing menus — just the tools you need, when you need them.
Draw with pencil, fill bucket, rectangles, circles, and eraser tools. Set custom canvas sizes from tiny 8x8 sprites up to detailed 256x256 artwork. Smooth zoom and pan lets you work on every detail.
Organize complex artwork with unlimited layers. Onion skinning shows ghost frames before and after the current one, making it easy to create smooth, fluid animations without guesswork.
Build animations on a visual timeline with drag-and-drop frame reordering. Adjust FPS from 1 to 60, preview in real-time, and fine-tune every frame until the motion feels perfect.
Download individual frames as PNG, full animations as optimized GIFs, entire sprite sheets for game engines, or structured JSON for custom pipelines. One click, all formats ready.
Pick colors from a custom palette or use built-in presets inspired by classic game consoles. Lock colors, adjust opacity per layer, and maintain consistent palettes across all your projects.
Every project auto-saves to the cloud. Access your work from any browser, pick up exactly where you left off, and share project links with collaborators for feedback or teamwork.
Who it's for
Whether you're shipping a game, teaching a class, or just having fun on a weekend — RavixArt adapts to how you work.
Create character sprites, tile sets, UI icons, and animated effects without leaving your browser. Export directly to Unity, Godot, or any engine that accepts spritesheets.
Whether you're making art for fun, building a portfolio, or posting to social media — RavixArt gives you professional tools without the complexity of desktop software.
A perfect introduction to digital art and animation. No installation required, works on school Chromebooks, and the simple interface makes it approachable for all skill levels.
Quickly sketch pixel-style mockups, retro UI concepts, or icon sets. The layer system and export options make it easy to iterate fast and ship polished assets.
Inside the product
We obsessed over every pixel of the interface so you can focus on creating yours. The dashboard gives you instant access to all projects, the editor keeps your tools one click away, and the export panel gets your assets game-ready in seconds.
Pixel Editor Workspace
Draw, layer, and animate — all in one view
Project Dashboard
All your sprites, organized and searchable
Export Panel
PNG, GIF, spritesheet — one click
Try it yourself
This isn't a static screenshot. Below is a working mini-editor where you can pick colors, paint pixels, and switch between sprite presets. It's a small taste of what the full RavixArt editor feels like — and it runs right in this page.
Click any color in the palette, then tap pixels on the canvas
Switch between Hero, Slime, and Coin sprite presets
Notice how layers, FPS, and export all connect in the real app
Your Dashboard Looks Like This
My Asset Library
Platformer
HUD, coin set, enemy idle
RPG Town
Tiles, NPC, roof palette
Arcade
Ship, laser, score UI
Playable Demo
Sprite Lab
Quick Palette
Style Preset
Clean Modern
Subtle shadows, soft borders, and refined colors.
Export
Ready to Ship
PNG, GIF, spritesheet — all in one click.
Click a color, then tap pixels on the left to try the mini editor. This lightweight demo gives you a feel for the real product.
How it works
No complicated setup. No learning curve. Open RavixArt, pick a canvas size, and start placing pixels. Here's how a typical session looks.
Choose from preset sizes (16x16, 32x32, 64x64) or set custom dimensions up to 256x256. Name your project, pick a background color, and you're ready to draw.
Use the pencil, fill, shapes, and eraser tools to create your art. Add frames for animation, enable onion skinning to see ghost overlays, and fine-tune timing with the FPS slider.
Download as PNG for static assets, GIF for animations, spritesheet for game engines, or JSON for custom integrations. Your files are optimized and ready to drop into any project.
What creators say
I replaced my entire Aseprite workflow for quick sprite iterations. The browser access means I can work from my laptop, tablet, or even my phone when inspiration strikes.
Raka Aditya
Indie Game Dev, Surabaya
My students went from zero to animated characters in one class period. The onion skinning and timeline made frame-by-frame animation click instantly for them.
Sari Dewi
Digital Art Teacher, Bandung
The export to spritesheet with JSON is exactly what I needed for my Phaser.js game. No more manual sprite packing or format conversion. It just works.
Budi Santoso
Web Game Developer, Jakarta
FAQ
Everything you need to know before getting started.
Yes, completely free. There's no premium tier, no usage limits, and no watermarks on exports. Create and export as many projects as you want without any restrictions.
No. RavixArt runs entirely in your web browser — no downloads, no plugins, no extensions. Just open the URL and start creating. It works on Chrome, Firefox, Safari, and Edge.
You can create canvases from 8x8 pixels up to 256x256 pixels. Common sizes include 16x16, 32x32, 64x64, and 128x128. You can also use custom dimensions within that range.
Absolutely. Everything you create in RavixArt is 100% yours. Export your sprites, animations, and spritesheets and use them in commercial games, apps, merchandise, or any other project.
Each project supports multiple frames arranged on a timeline. You can set frames per second (1–60 FPS), enable onion skinning to see adjacent frames as ghost overlays, reorder frames by dragging, and preview the animation in real-time before exporting as GIF.
Yes. Once you're signed in, every change is saved to the cloud automatically. You can access your projects from any device by logging into your account. There's also a local auto-save as a backup.
Join thousands of creators who use RavixArt to build game assets, animated sprites, and pixel art illustrations. Open your browser, pick a canvas, and start drawing — it takes 10 seconds.